Self-directed project
Frontend Engineering with Prediction Game
Junior Front-End Engineer · Software Engineering · July 2026
A ProoV case study · educational project, not employment
Built a complete World Cup prediction game end to end: rendered the fixture board, scored picks with the exact 5/2/0 rules, derived team attack strengths from real results, and used them in a bot predictor that auto-picks every match. Also deployed the finished experience to a live https Netlify URL for immediate sharing.
Graded against
- Scoring engine correctness30%
- Prediction model genuinely from real data25%
- Game completeness and leaderboard soundness25%
- Shipped and shareable: live deployed URL20%
Passed · pass mark 60/100
What stood out6
- Implemented the exact scoring rubric, including correct handling of draws and exact-score matches.
- Computed team strengths from a real-results sample and used those strengths inside the bot prediction logic.
- Shipped a live Netlify deployment URL that matches the project’s shareable-delivery requirement.
- Leakage-Free Feature Engineering
- Honest Model Evaluation
- End-to-End Game Assembly
The work I submitted18 tasks
10 tasks · 11 lines · JavaScript · 8 written answers · 535 words
- Lab Orientation647 characters
- Example Render FixturesJavaScript · 2.2k characters
- Act1 Fixtures FormJavaScript · 3.6k characters
- Act2 Scoring FunctionJavaScript · 2.7k characters
- Example Compute StrengthsJavaScript · 2.0k characters
- Act3 Compute Strength108 characters
- Act3 House Bot108 characters
- Act4 Leaderboard63 characters
- Act5 Assemble2 lines
- Final Submission124 characters
- Lab Orientation56 words
- Example Render Fixtures111 words
- Act1 Fixtures Form116 words
- Act2 Scoring Function99 words
- Example Compute Strengths150 words
- Act3 Compute Strength1 word
- Act3 House Bot1 word
- Act4 Leaderboard1 word
Summarised on purpose — the submitted code and writing stay private so this page cannot be reused as an answer key. The full submission sits behind the verified certificate.